Case Study: Sensory Perception and Memory Device for Alzheimer's Prevention
Project Title: Interactive device to Stimulate Cognitive Reserve Based on Color Perception for Adults Prone to Alzheimer’s Disease.
Origin: The project originated from the need to address Alzheimer's disease, a degenerative condition marked by mental disorders such as memory alteration and disorientation. The project sought to combine sensory perception and cognitive capacity as a preventative tool against Alzheimer's.
Justification: This project was justified by the variety of analytical and cognitive exercises known to delay the onset of Alzheimer's. It leverages the strong connection between colors, sounds, and sensory perception to create audiovisual stimulation sequences that engage and stimulate memory.
General Objective: To design and construct a device that exercises sensory perception and memory through the interplay of color and sound, targeting adults at risk of developing Alzheimer's.
Specific Objectives:
Build a functional model for validating the proposed design method.
Provide a device that exercises memory in individuals predisposed to Alzheimer's.
Use audiovisual stimuli to engage the sensory abilities of the target group.
Transform monotonous Alzheimer's prevention exercises into a dynamic and enjoyable activity.
Stimulate synesthetic potential in users.
Methodology: The project was developed in three phases: exploratory, creative, and validation.
Exploratory Phase: Involved project description, value proposition, primary and secondary user identification, and needs assessment through questionnaires and task analysis.
Creative Phase: Included initial idea generation using analogies, brainstorming, and exploratory tests to refine the design based on feedback.
Validation Phase: Focused on evaluating design alternatives, compiling project development information, and constructing a final model.
Limitations: The project faced challenges such as limited technological availability in the electronic field, a functional rather than a final product focus, budget constraints, and a small test sample limited to individuals likely to develop Alzheimer's.
Operational and Functional Diagrams: Outlined steps such as starting the device, selecting difficulty levels, observing LED screen patterns, and matching button sequences to patterns, aiming for user engagement and ease of use.
Bibliography: Included references on sensory-perceptual development and Alzheimer's disease, highlighting the research foundation of the project.
Usability Test